This logo was designed for a fast-paced office shooter that blends corporate satire with sea-creature puns and surreal humor. I explored how neon typography and glowing octopus tentacles could reflect both the chaotic energy of gameplay and the identity of the final boss. Through multiple drafts, I tested different ways of integrating tentacle forms into letter structure, framing, and motion, while experimenting with how far the design could lean into visual absurdity without losing readability.