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Lunch Break: Logo

This logo was designed for a fast-paced office shooter that blends corporate satire with sea-creature puns and surreal humor. I explored how neon typography and glowing octopus tentacles could reflect both the chaotic energy of gameplay and the identity of the final boss. Through multiple drafts, I tested different ways of integrating tentacle forms into letter structure, framing, and motion, while experimenting with how far the design could lean into visual absurdity without losing readability.

Final

Final

Draft

Draft